Asset Layer 2.0 expands gaming opportunities with Unity integration

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    The Asset Layer team says: New 2.0 release Drive engagement and third-party development on gaming platforms. The updated version features integration with the vast gaming ecosystem Unity, as well as a new game “Rolltopia” and an AI chatbot assistant for game developers called Asset Layer GPT.

    Unity is one of the most popular game development platforms in the world. This is used for all genres of games, but especially for “casual games”. This generally means simple games without a steep learning curve, or games that require years of practice to play well (known as “hardcore games”, FYI). In the 2022 game report, Unity Technologies It noted that the total number of all games it supports has nearly doubled since 2021, with live “casual” games published increasing by 53% and lightweight “hypercasual games” increasing by 137%. In between them, there is also a “mid-core” category that includes card, sports, and racing games. A video demonstration of Asset Layer shows players using the platform to create and race unique cars.

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    Much larger asset layer

    Asset layer 2.0 This allows third-party developers to create games, in-game storefronts, player-to-player marketplaces for game items, and interoperable inter-game currencies. Integration with Unity allows users to upload items to Asset Layers directly from their Unity editor and access them directly into the game from Asset Layer's own CDN. With Asset Layer's “no-code tools” (and its NPM JavaScript SDK and REST JSON-based API) and SDK using C#, which Unity uses for scripting, large game studios and individual creators alike New opportunities will arise for both. A user can now create and log in to his Asset Layer using an email-based account through Magic instead of HandCash.

    The most important change in the Asset Layer 2.0 release is the move away from blockchain-based records of created assets. However, Asset Layer plans to maintain its existing BSV blockchain-based system (which runs games like DuroDogs) as “Asset Layer OnChain.” The legacy platform connected to the HandCash wallet boasts millions of NFT-based assets and gaming items.

    CEO and co-founder Jackson Lasky told CoinGeek that this change is not a requirement for Unity, but is partly due to the current gaming world's view of blockchain, and that the asset layer will remain on blockchain for the time being. He said he wanted to focus on functionality rather than integration. (See his Q&A below for more information on what has changed and why.)

    “It’s like the glue between Unity apps.”

    “Casual games are the goldmine,” Unity added. 2022 report. The company claimed that revenue from in-app purchases in the hyper-casual category increased by 162%, with users becoming more receptive to in-game advertising, further increasing revenue opportunities. However, he also points out that there tends to be a ceiling to the popularity of casual games. Player growth slowed around his 1 million mark.

    Laskey explained that asset layers act as “kind of the glue between Unity apps.” Unity features games and applications across 25 different platforms, including the two most popular operating systems on desktop and mobile devices. Its possibilities go beyond just the gaming industry, as it supports VR/AR and can render his 2D/3D graphics in high quality.

    Because of the Unity integration, Asset Layer has created a unique new game in the “hypercasual” category. rolltopiaIt “combines the gameplay and feature set of several category-defining games, including Roblox, Neopets, Helix Jump, and more.” The company promotes the game by holding contests that offer cash and other prizes to alpha testers.

    If you want to get involved or have questions about how this is done, the Asset Layer GPT feature is an interactive GPT trained on the Asset Layer documentation. We can answer all your questions: “How do I get started?” Even those regarding more specific and technical issues.

    Dave Mullen-Muhr of Asset Layer Written in October His company's experience with DuroDogs and its community has proven what they previously envisioned: engaging users by allowing them to create and exchange both characters and assets that move between games. , and in-game items become more meaningful to those users. whole.

    Parent company Unbounded Enterprise initially launched Asset Layer as NFTYJigs in early 2021 before rebranding in October 2022. The company explored different ways to create and manage NFT-based game items on the scalable BSV blockchain network. BSV is perfectly capable of handling traffic the size of Unity's user base, but awareness and knowledge needs to be gained before everything can be moved to the superior data processing capabilities of blockchain.

    Q&A with Asset Layer CEO and Co-Founder Jackson Laskey

    Is the Asset Layer feature available to free Unity users or only to Unity Pro?

    Jackson Laskey: Asset Layer Unity SDK is available for free to all Unity and Asset Layer users. Of course, if the game is successful, it will eventually generate fees from both platforms. Asset Layer offers a robust free tier that allows developers to access Asset Layer for free during the development and early deployment stages of their games.

    Asset layer 2.0 is moving away from blockchain records for all assets. Why did you decide to do this? Is it because of Unity integration?

    Jackson Laskey: It's not the Unity integration that removed blockchain records for asset layer assets in 2.0. In fact, our early tests of the Unity integration used asset layer 1.0, so we created a large number of test assets on the blockchain directly from the Unity editor.

    The reason we no longer put assets on chain has to do with evaluating the correct order of operations for asset layers as a business. We felt that by focusing on feature development, we could drive adoption of the asset layer more quickly. Given the state of blockchain architecture, including BSV, it is cheaper and faster to develop new functionality without blockchain integration. Once we establish that our product is market fit, we begin to look for further opportunities to enhance our asset layer with blockchain integration. We still feel like the best version of the Asset Layer is on-chain, but we need to be strategic about how we get to that point.

    One more quick thing: Although the assets are not on-chain, the marketplace supports BSV via HandCash, so you can buy/sell/trade assets with BSV micropayments. This is a great added value for us.

    Will the old asset layer OnChain (1.0) also have new features? Or will it still be static as of 2.0?

    Jackson Lasky: The answer here is really about market demand. We have existing Asset Layer OnChain customers who require new functionality. If so, we'll build it for you. Additionally, if someone is interested in accessing something like Unity integration from Asset Layer OnChain, they can certainly build it. The only limitations are commercial, not technical.

    What would it take to reunite the two versions, as I mentioned in my blog post that I would like to do that someday?

    Jackson Lasky: Again, it comes down to commercial considerations. Currently, many in the gaming industry either don't see the value in blockchain, or worse, actively hate it. This makes sense given the world where the most prominent blockchain game is probably still Axie Infinity. Therefore, it makes sense to offer blockchain as an optional feature at this time. That being said, it is likely that sooner or later we will create a blockchain record of all asset-related activity on the asset layer, not as a feature to sell to customers, but as a security benefit as a platform.

    Watch: NFTs and micropayments are changing the game

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    New to blockchain? Check out CoinGeek's Blockchain for Beginners section. This is the ultimate resource guide to learn more about blockchain technology.


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