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    AWE 2023: Mixed Reality Woos Metaverse

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    and AW2023 (May 31-June 1, Santa Clara, Calif.) Attendees waited for the keynote address by conference founder Oli Inver to begin. It eventually did, but it’s more accurate to say that Mr. Invar’s life-size hologram kicked off the meeting and played the AI-written script. “This year’s event promises to be the biggest and most exciting yet,” Hologram Inver said.

    The real Invar later appeared, standing next to the holographic twin. “What do you think? Did he do a good job?” asked the real Inbal with a cheeky grin. “It was pretty good, but it’s loaded with clichés and I also think it’s not real. It’s just a statistical reversal of what other people have said. But here’s the good news. This makes the original voice even more valuable,” he added.

    It is a sign of the times, a paradoxical era that puts man in a bind. Humans are threatened by AI’s ability to imitate them. Paradoxically, however, AI entities such as Invar’s holographic alter ego also require real Invar audio and video footage for machine learning. It is still unclear whether this paradigm is competition, cooperation, or co-operation.

    invisible laptop

    If good viewPortable laptop cases may be a thing of the past as AR laptops become commonplace. space topis on display at AWE 2023 and consists of a keyboard and AR glasses. There is no display panel as the screen unfolds in front of you when you start the AR glasses. The company describes it as the first AR laptop, describing it as “a personal computer reimagining the traditional laptop, with a portable 100-inch augmented reality workstation display, lightweight design, private browsing, and 5G connectivity. .”

    However, before you try to withdraw your credit and place an order, you should know that the unit is still in stock. Early access program, not available to the general public. You must complete a form to confirm your eligibility to purchase. If so, be prepared to part with about $2,000.

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    Sightful offers Spacetop, an AR laptop that deploys in a virtual space. Image credit: Sightful

    Training and remote experts

    For developers of AR hardware and applications looking to sell to businesses, training and remote assistance are two key areas of potential growth. Elizabeth Hyman CEO XR Associationsays, “It’s an immersive experience that allows you to do something over and over again in a safe way that builds muscle memory for doing things.”

    Epson was one of the exhibitors demonstrating AR equipment at the conference. EPSON offers MOVERIO AR products for remote assistance. The binoculars adopt Si-OLED micro-projection technology with a 360-degree field of view. “With remote assistance, field technicians put on headsets and connect to remote experts. [the expert] You can see what field technicians see and provide guidance in several different ways. It could be verbal, it could be annotating a camera feed, it could be sharing a document or sharing a video. So we can work together to solve the problem. ”

    Besides visuals, tactile feedback also plays an important role in effective training with AR. Muscle memory is an important skill to master in manufacturing jobs.this is the specialty of Hapto X, offers gloves with force feedback. At AWE, the company showcased a kitchen design application developed in collaboration with. Loews Innovation Laba division of Lowe’s, a home center retailer.

    chasing the metaverse

    For many, corporate training and applications may take place within immersive environments such as: NVIDIA Omniverse. Vishal Shah, his XR and Metaverse general manager at Lenovo, said: “The Metaverse is, at a very high level, the transition of the Internet from 2D to spatial 3D environments, and we strongly believe that ARVR devices will be the key gateway to that spatial experience.”

    Lenovo Benefits ThinkReality VRX, a series of ARVR devices powered by the Qualcomm Snapdragon XR chipset. “For example, if you look at the big skills gap in manufacturing today, the big goal is, ‘How can we train people faster?’ How can we reduce training time from six weeks to two days? Through real-world use cases, we have learned time and time again that learning on a VR device can actually reduce training time by 60-70% and greatly improve retention.”

    In AR, in addition to compelling visuals, your app must solve another problem. It’s about synchronizing the projected digital object with the correct orientation and the correct aspect radio to the real world.Rishi Ranjan, CEO and Founder, Cloud-Hosted XR Platform grid raster“We’re making alignment very scalable so that customers can align millions of objects in no time,” he said. Ranjan is also betting that smaller, lighter devices will become the norm, allowing users to wear his AR device much longer than his usual 45- to 60-minute limit. “We have seen ARVR devices evolve into something he can wear eight hours a day, and these devices begin to replace smartphones.”

    If his predictions are correct, the processing power should come from the cloud rather than being built into the hardware itself. In that case, the cloud becomes the preferred method for content delivery.

    See the video report above for in-depth interviews with the companies mentioned here.

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