Disney drops metaverse division, and other metaverse news

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    • This regular roundup will bring you the latest news and updates on the development of the Metaverse.
    • Top Metaverse Stories of the Month: Disney has closed its Metaverse unit. The EU is seeking feedback on possible metaverse rules. Meta plans to use AI in the Metaverse.

    1. Disney Abolishes Metaverse Division

    Walt Disney is closing the division to develop its Metaverse strategyThe closure of the 50-person team, known as the Next Generation Storytelling & Consumer Experiences unit, is part of a broader restructuring expected to lead to the loss of 7,000 jobs over the next two months.

    The Metaverse department “was tasked with finding ways to tell interactive stories in new technological formats using Disney’s vast library of intellectual property”. wall street journal. Disney’s work on the Metaverse includes patented technology for creating virtual theme parks.

    but, wall street journal Companies such as Disney say they seem frustrated by the slow growth of Metaverse users.

    Metaverse has 520 million monthly active usersaccording to the latest figures from metaverse consulting firm Metaversed.

    The number of monthly active users of the metaverse.

    The metaverse has 520 million monthly active users.

    Image: Metaverse

    2. EU seeks input on possible metaverse regulation

    After reporting last month that EU Antitrust Commissioner Margrethe Vestager had called for more regulation of the Metaverse, the European Commission issued a “request for evidence” on what the Metaverse law should look like. bottom.

    “A few large companies risk becoming the future gatekeepers of the virtual world, creating market entry barriers and crowding out EU start-ups and SMEs. [small and medium-sized enterprises] from this emerging market,” the document reads.

    “Such closed ecosystems, rife with proprietary systems, can adversely affect privacy and data protection, cybersecurity, and the freedom and openness of virtual worlds.”

    The Commission says its objectives include ensuring that:

    • Metaverse users are free to choose when and how they use their digital identities, data, and assets.
    • The virtual world is safe, sustainable, fair, and can be used to improve the sustainable competitiveness of real-world industries.
    • The skills necessary to develop the necessary technologies are developed and structures are put in place to ensure the prospects of major technological developments.

    The committee is accepting feedback until May 3rd.

    3. News Summary: Top Metaverse Stories of the Month

    Meta’s New Generative AI Team Will Use Technology in the MetaverseChief Technology Officer Andrew Bosworth told Nikkei. “In the future, we may just be able to describe the world we want to create and have a large-scale language model generate that world,” he said. “that [will] Make content creation and more accessible to more people. ”

    Meta also plans to cut another 10,000 jobs this year.but the company’s head of global affairs, Nick Clegg Claims Meta Will Stick To The Metaverse“All the early evidence suggests that this stuff will be at the heart of new computing platforms. But that will take some time,” the company’s metaverse-oriented Reality Labs division said. Lost $13.7 billion in 2022.

    An increasing number of companies are paying attention to Metaverse as a way to improve customer relationshipsaccording to harvard business reviewThe metaverse creates new ways for customers to discover and explore products and can enable businesses to offer a higher level of personalization in their customer interactions.

    Microsoft is looking to corporate customers, not consumers, as a way to boost its augmented reality (AR) business.according to bloombergThe company’s HoloLens headsets could be used in medical education and engineering. AR systems may also have widespread applications in military training.

    The World Economic Forum is exploring the potential of the Metaverse in several ways. The main focus is governance and value creation, as well as developing your own metaverse. Global Collaboration Village.

    our Define and build a metaverse initiative It aims to guide the development of a secure, interoperable and economically viable Metaverse by bringing together stakeholders from various sectors including government, academia, business and civil society.

    This is done via two interrelated tracks: Metaverse Governance and Value Creation. Both tracks take an ethical and forward-thinking approach, working together to balance governance with economic and social opportunity.

    explore us Defining and building the metaverse Initiative.

    Global Collaboration Village is the world’s first purpose-driven metaverse platform. Pioneered by the Forum and partnering with Microsoft and Accenture, it aims to strengthen more sustainable public-private partnerships and inspire action to drive large-scale impact.

    Inclusive and responsible design, the Global Collaboration Village is a creative place to imagine alternative futures, explore ideas and systems transparently and safely, and imagine what the future of multi-stakeholder collaboration might look like.

    learn more about Global Collaboration Village

    Metaverse property prices have fallen over the past year, according to data from WeMeta, which monitors land sales on various metaverse platforms. % fell. The Sandbox price dropped from $6,203 to $1,461 over the same period, a 76% drop.

    Sony’s latest VR headset sales may fall short of the company’s targets, bloomberg report. The company says he will likely sell around 270,000 units of his PSVR2 from its February 2022 release by the end of March 2023, falling short of his target of 300,000 units by 10%. Headsets are a big part of Sony’s plans to build a metaverse that is more than just a video game.

    4. Agenda Metaverse Details

    Could the Metaverse help predict and produce a blockbuster movie? In this blog, we discuss how rehearsals in the Metaverse can be used to find possible plot tweaks in movies and predict audience reactions. increase.

    Jeremy Bailenson, founding director of Stanford University’s Virtual Human Interaction Lab, says even the latest lightweight virtual reality (VR) headsets can be cumbersome to use. VR should only be used in situations where it is highly valuable, such as medical and emergency services training, he says.

    Decentralized digital identities powered by blockchain can provide privacy-enhancing capabilities. This is unlike today’s centralized systems, which are vulnerable to misuse of personal data and large-scale data breaches.


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