Meta’s Nick Clegg Calls Out Educators and Enterprise

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    yesterday, Nick Clegg, President of Meta Global Affairs Posted video On his social media, he encourages enterprise and education customers to leverage XR today by highlighting some of their current use cases.

    The news comes as Meta strengthens its stance on immersive solutions for work and industry, and following the lackluster debut of the Quest Pro, Meta has moved to include the Metaverse in its advertising materials. became.

    The company’s recent Connect 2023 event seemed to focus on consumer use cases for MR headsets and AR smart glasses. However, it is clear that Meta is working with enterprise end users to optimize their MR products for a broader range of use cases.

    In a promotional video, Clegg said, “Metaverse technologies such as augmented reality and virtual reality have the potential to revolutionize the way we work and learn.” Clegg also explained how European companies are using AR and VR today to “improve industry and people’s lives.”

    Mr Clegg added:

    European business leaders such as Lufthansa, Iveco, Alstrom and Decathlon are already using immersive technology to develop products, train employees and engage with customers. – Companies like Virtual Health are using Metaverse technology in breakthrough ways to support healthcare professionals, educators, and students in fully immersive digital environments. The effects of the Metaverse are real, and they are happening today, right now. – As Metaverse technology continues to advance, more and more opportunities will open up.

    Additionally, Clegg was quick to point out the importance of the foundation on which a potential industrial metaverse stands. Its foundation is built on an emerging talent pool, growing knowledge base, and exposure.

    In a promotional video, Clegg explained: [XR] The more schools and businesses that take advantage of the program, the greater the impact will be. “As technology matures and develops, so too does our ability to share ideas across cultures, break down social and economic barriers, and create more opportunities for businesses in Europe and beyond,” Clegg said. I will.”

    Additionally, when it comes to Meta’s consumer focus, aiming to have large numbers of devices in homes during the holidays is another way to establish the foundational building blocks for workplace XR adoption. Because as optical performance and familiarity increase, and headsets become more ubiquitous in everyday life, XR technology will become less overwhelming and difficult to understand when introduced to decision makers. Sho. This is similar to how smartphones took over the consumer market before they became famous as workplaces. tool.

    Here’s what he says about the future of immersive services in the workplace: Dan Nieves, Global Executive, Meta Engagement, Reality Labstook the stage at IGS 2023 to discuss the then-planned Quest for Business solution.

    In his keynote, Nieves explained that metaverse technology and AI are “reshaping” the way enterprise customers experience aspects of the physical and digital worlds, adding that “people within teams are becoming increasingly distributed. , and are dispersed.” So it’s the combination of both the physical and digital worlds that actually defines our reality,” Nieves said.

    Dan Nieves says companies are using VR and MR technology to create new opportunities to benefit society. He added that a wide range of use cases for enterprise XR are available, including education, healthcare, and workplace collaboration, among others. Many organizations are already experiencing real impact from these technologies, Nieves said at the time.

    MetaQuest for Business

    Even though Meta is focused on developing consumer devices with Quest 3, the company is preparing a rich business portfolio for the future of industrial Metavers.

    The company recently debuted Meta Quest for Business, a first-party device and application management hub that has become generally available after a successful testing period.

    Meta Quest for Business is a subscription service that supports enterprise end users with Meta Quest 2, 3, and Pro devices. The service also helps clients distribute devices and applications across their teams. Corporate end users in the US, UK, and more can sign up for Meta Quest for Business right away. Additionally, Meta offers Shared Mode and Support Plus as add-ons to the service.

    Additionally, customers who purchase the shared mode feature do not require meta accounts for employees to participate. Meta’s long-standing concern as it enters the digital business solutions space is that forced sign-ins will reduce product adoption.

    Connecting devices to the Meta Quest for Business hub allows team leaders to easily manage and maintain VR/MR headsets. Additionally, you can assign separate Business Hub add-ons to your Meta Quest devices. The Meta Quest for Business management portal also provides a team management hub where leaders can provision accounts and devices, and provides additional automation tools to streamline the process.

    Meta Quest for Business also includes an MDM solution that gives team leaders direct control over their headset fleet. Team leaders can leverage their MDM capabilities using the admin portal to set up bulk provisioning, assign profiles, check device status, configure WiFi support, reset PIN access, and remotely wipe devices. You can do it.

    Built-in MDM solutions give you access to a small lineup of third-party XR MDM service providers, including Invanti, VMware Workspace ONE, and Microsoft Intune.

    The Meta Quest for Business subscription service comes as many enterprise-grade immersive software vendors debut applications on Meta Quest 3.

    This week, Arvizio introduced its AR Instructor assisted reality service to Meta Quest 3. The “transformative” immersive training service allows Quest 3 users to access step-by-step instructions and immersive guidance visualizations, including digital twins, to assist frontline workers. In daily work.

    The AR Instructor/Quest 3 integration introduces a powerful tool to Meta Quest 3, giving end users access to immersive AI-powered training and visualization of their operational experience. Arvizio claims that this integration will support a variety of use cases such as upskilling, onboarding, maintenance, repair, and field service.


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