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    On-Demand Gaming as a Service (GaaS) Spurs Opportunities for Gaming Peripherals

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    DUBLIN, April 1, 2024 (GLOBE NEWSWIRE) — “Game Peripherals Global Strategic Business Report” added to ResearchAndMarkets.com Recruitment.

    The global market for gaming peripherals, estimated at USD 8.9 billion in 2023, is projected to reach a revised size of USD 16.6 billion by 2030, increasing by 8.1% over the analysis period 2023-2030. Grows at CAGR.

    Gaming headsets, one of the segments analyzed in the report, is expected to register a CAGR of 9.4% and reach USD 5.7 billion by the end of the analysis period. The growth rate of the gaming keyboard sector is estimated to be 7.6% CAGR over the next eight years.

    The US gaming peripherals market is estimated at USD 1.2 billion in 2023. China, the world's second largest economy, is expected to reach a projected market size of USD 4.6 billion by 2030, registering a CAGR of 9.8% year-on-year. The analysis period is from 2023 to 2030.

    Other notable geographic markets include Japan and Canada, which are expected to grow by 5.8% and 7.2%, respectively, from 2023 to 2030. Among Europe, Germany is projected to grow at a CAGR of approximately 6.4%.

    Key market trends and drivers

    • Rising demand for interactive and immersive gaming experiences accelerates market growth

    • Rising popularity of esports and hardcore gaming will further drive demand for advanced peripherals

    • High-speed internet connections increase user engagement with games and drive demand for peripherals

    • More homes with high-speed fiber optic internet means more households will be hooked on the graphics-demanding gaming industry

    • The continued popularity of console games bodes well for the market

    • On-demand gaming as a service (GaaS) drives gaming peripheral opportunities

    • Expanding the AR/VR gaming field and driving demand for advanced and high-performance peripherals

    • How will emerging metaverse games impact the gaming peripherals market?

    • Choose a hardware device designed for an enhanced Metaverse gaming experience

    • Games will continue to be the biggest application of the Metaverse

    • Gaming headset market: high growth expected

    • AV technology changes the game

    This report covers over 190 major competitors in the industry. Featured companies include:

    • Anchor Innovations Limited

    • Cooler Master Technology Co., Ltd.

    • Corsair Gaming Inc.

    • Creative Technology Co., Ltd.

    • Dell Corporation (Alienware)

    • Ducky Channel International Co., Ltd.

    • Logitech International SA

    • Mad Cats Global Co., Ltd.

    • Microsoft Corporation

    • lapu india

    • Razer Inc.

    • Sennheiser Electronic GmbH and Co. KG;

    • Senty Co., Ltd.

    • Sharkoon Technologies GmbH

    • Skull Candy Co., Ltd.

    • Sony Interactive Entertainment Inc. (SIE Inc.)

    • SteelSeries ApS

    • Thermal Take Technology Co., Ltd.

    • Turtle Beach Co., Ltd.

    Key reporting features

    • Full access to influencer engagement statistics

    • Free access to digital archives and research platforms. The unique platform is fully enabled to unleash the creativity and market knowledge of subject matter experts from around the world in a cohesive and collaborative manner. State-of-the-art tools provide a world-class market perspective while protecting participant privacy and identity. The numbers, statistics, and market stories within the report are based on fully curated insights shared by experts and influencers in the field.

    • Opportunity to participate in interactive surveys with real-time data simulator tools and bespoke report generation capabilities

    • Full client access to a peer collaboration and interactive platform for smart idea exchange between businesses

    • 1 year of free report updates

    • Covering global market share of competitors and key players

    • Player market presence analysis across multiple regions (Strong/Active/Niche/Minor)

    • Access to selected YouTube video transcripts of subject matter expert/influencer interviews, podcasts, press statements, and event keynotes.

    Main topics covered:

    I. Methodology

    II. Executive Summary

    1. Market overview

    • Gaming peripherals: Essential for an interactive and expansive gaming experience

    • History of gaming peripherals

    • The Evolving Gaming Industry Landscape: Important to Gaming Peripheral Growth Prospects

    • Gaming as a form of entertainment is here to stay: Number of active gamers worldwide (1 billion) 2020, 2022, 2024, 2026

    • Latest information on the world economy

    • Impact of inflationary pressures on the economy

    • Although the peak in 2023 has passed, efforts to unravel the mysteries of inflation should continue.

    • Global inflation rate (%) from 2019 to 2024

    • World economic growth forecast from 2020 to 2024 (real GDP, annual rate of change)

    • Number of unemployed people worldwide from 2019 to 2023 (in million)

    • The global gaming industry is experiencing rapid growth due to the pandemic

    • Impact of economic changes caused by the pandemic on the gaming peripherals market

    • Global market outlook

    • segment analysis

    • regional analysis

    • competition

    • Gaming Peripherals – Global Major Competitors Market Share Percentage in 2023 (E)

    • Global Console Gaming Hardware Market: Breakdown of Percentage of Active Installed Base by Company (2023E)

    • Key players in the global esports gaming peripherals market in 2023E

    • E-sports mouse market: Market share breakdown of major companies in 2023E

    • Competitive Market Presence – Strong/Active/Niche/Mediocre (E) for Players Worldwide in 2023

    • Recent market activity

    2. Focus on selected players

    3. Market trends and drivers

    4. Global market perspective

    III.market analysis

    • America

    • Canada

    • Japan

    • China

    • Europe

    • France

    • Germany

    • Italy

    • England

    • Spain

    • Russia

    • rest of europe

    • Asia Pacific

    • Australia

    • India

    • South Korea

    • Rest of Asia Pacific

    • latin america

    • Argentina

    • Brazil

    • Mexico

    • rest of latin america

    • middle east

    • Iran

    • Israel

    • Saudi Arabia

    • United Arab Emirates

    • rest of the middle east

    • Africa

    IV. Competition

    For more information about this report, please visit: https://www.researchandmarkets.com/r/74746z

    About ResearchAndMarkets.com
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