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    The Metaverse shouldn’t have safe harbor: Music industry body

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    “The Metaverse, characterized by immersive digital environments and user-generated content, introduces a unique and complex environment for the creation and sharing of content. Given the ever-changing nature of the Metaverse, interim safe harbor provisions are It is important to ensure that it does not apply to the Metaverse,” said the Indian Music Industry (IMI, an industry body representing the business and trade interests of the recorded music industry in India). Said This is in response to Telecom Regulatory Authority of India (TRAI) consultations on regulatory changes to accelerate the growth of technologies such as metaverse and artificial intelligence that rely on 5G networks.safe harbor protection Section 79 of the IT Act, 2000, protects intermediaries such as social media platforms from liability for third-party content they host. IMI asked TRAI to clarify that the existing safe harbor protection applies only to “passive, automatic, technological intermediaries” and imposes appropriate liability on Metaverse platforms.

    The magazine compared Metaverse to social media platforms, which currently claim “intermediate safe harbor protection, which makes the enforceability of rights holders' copyrights an astronomical challenge, especially with respect to the music industry.” “It has become so,” he said. To avoid similar problems in the Metaverse, IMI said that extending a safe harbor to the Metaverse would “cause irreparable harm to the creators, artists and rights holders of the industry, as well as hinder the growth of the Indian recorded music industry.” This suggests that it will be a hindrance. Therefore, they argue that both Metaverse operators and their users should share responsibility in cases of intellectual property infringement.The submission was the first report The Hindustan Times reported.

    How the Metaverse threatens copyright enforcement:

    The proposal would address the protection of intellectual property in virtual worlds, noting that user-created worlds (metaverses) are often created using copyrighted material without prior permission from the rights holder. points out the necessity. As such, this leads to concerns around piracy, piracy, and copyright enforcement. The music industry has also expressed concerns about licensing copyrighted works, global jurisdiction issues, and the transferability of rights between different virtual spaces.

    Changing stance on safe harbor:

    IMI maintains that there should be no safe haven in the Metaverse, but social media platforms could also lose this protection. The Ministry of Electronics and Information Technology (MeitY) is currently working on the Digital India Act to replace the Information Technology (IT) Act, 2000. Based on the comments of IT Minister Rajeev Chandrasekhar, this new law may come into force. Eliminate safe harbors.

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