Comes with 10th anniversary special edition Pocket Gamer connects London Next week we thought it was time to explore it 29-track conference schedule. On January 22nd and 23rd of this year, Over 200 world-class expert speakers brings you the hottest trends and latest innovations in the global gaming industry.
Gain access to two days of cutting-edge talks, seminars, and panel discussions from some of the world's leading authorities, covering everything from monetization and growth strategies to Web3, blockchain, and the Metaverse.
Don't miss this unique opportunity to meet and learn from the most exciting companies, brands and individuals in the gaming industry. Tickets are available now.
Between now and the venue doors open, we'll be sharing what each track is about and the talented individuals leading the sessions.
incredible indie tracks
Tuesday, January 23rd
Discover key strategies and insights for small studios to not only survive, but thrive in today's fiercely competitive game development environment. Learn how to leverage your strengths, develop your unique identity, and differentiate yourself in the marketplace.
Explore effective techniques, smart resource management, and innovative approaches to game design. Arm yourself with the knowledge and tools to pave your studio's path to success in the dynamic games industry.
15:50 Introducing Kwalee's new publishing platform – a safe space for learning and publishing games
- Muhammad Waqas Khan, Kwalee Technical Product Manager
Kwalee introduces a platform that is working to streamline and innovate the mobile game publishing process. This platform is called Forge. We discuss the first iteration of the platform, the ideas behind the features, and our dreams for this platform in the publishing industry.
16:10 40-year-old indie creates first and newest football manager game
- Kevin Toms, Owner and Game Designer
I wrote the first Football Manager game and am currently writing a new game. This talk is an improvement on a talk I gave at Pocket Gamer Helsinki a few months ago. It covers the very early days of the British games industry, which I was a part of, and brings the two eras together and brings them up to date.
16:30 The next era of interactive movies
- Eray Dinc, CEO and Game Designer at Recontact Digital Arts
We discuss the future of interactive films and FMV games, the development of interaction features, and new contributions to storytelling.
16:50 What to do when things don't go well
- Stuart De Ville, Director of Game Dev London & Fribbly Games
For five years, Stuart ran his first indie game studio and learned a lot the hard way. After his pandemic finally took his life, Stuart decided to dust himself off and start over to found a new studio, taking everything he had learned forward.
17:10 What will indie success look like in 2024?
- Mr. Christian Robstedt, General Manager of MIJIONE
- Sophie Atkin, Modern Wolf Communications & PR Manager
- Stephane Bonazza, Senior Vice President, Shiro Games/Shiro Unlimited
- Katerina Burbela, BD Manager, Remote Control Productions
- Kadri Harma, GameFounders Co-Founder
Looking back at the past 10 years of the gaming industry to the present, how will you measure success as an indie developer heading into 2024? Are there any new technologies to conquer the mobile landscape? Is PC or console better? Is not it?
17:40 Very big indie pitch results
Fringe events, parties and networking
Whether you're a publisher, developer, investor, or indie, we've got two full days of unmissable conference content, plus sessions, networking, and fringe events designed to give you an unforgettable conference experience. moreover, kick off and global connect Parties where real networking actually happens.
In addition to all these great live opportunities, all 2,500+ attendees will have full access to the event's online meeting scheduler. Meet to match. Not only can you connect with decision makers from over 900 companies, but you can also coordinate your schedule at the event itself.